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コイン・ケスギ on Twitter
コイン・ケスギ on Twitter
張り合うの方に受け身をするので、表裏、中段、コマ投げの択を仕掛ける起き攻め😌展開も早くて見切られない#GGST #GGST_ZA pic.twitter.com/kwrymEdb6e— コイン・ケスギ (@koinnkesugi) August 2, 2021
mario050987·twitter.com·
コイン・ケスギ on Twitter
ゆいか on Twitter
ゆいか on Twitter
端のよくある連ガ下段から収納コン。2Sは微ダが必要。重量級も入る。昇竜持ちやゲージ50%ある時などに。#GGST_ZA #PS4share pic.twitter.com/vioM1ou3Mx— ゆいか (@aspplus1) August 2, 2021
mario050987·twitter.com·
ゆいか on Twitter
END| Scar on Twitter
END| Scar on Twitter
I know i would really enjoy this char, just need to push myself to seriously touch this game lol #PS4share pic.twitter.com/gE5EApuYaB— END| Scar (@khscar12) August 1, 2021
mario050987·twitter.com·
END| Scar on Twitter
でお@FF14(RN:小林産のミニゴリラ) on Twitter
でお@FF14(RN:小林産のミニゴリラ) on Twitter
エディの跳ねるのに二発目がなんで当たんないのかめっちゃ悩んだけど少し解決した!!手探りはしんどいなああああww#GGST #ギルティギア pic.twitter.com/XiUG039CEZ— でお@FF14(RN:小林産のミニゴリラ) (@BakerysDio) August 2, 2021
mario050987·twitter.com·
でお@FF14(RN:小林産のミニゴリラ) on Twitter
乱レボ on Twitter
乱レボ on Twitter
#PS5Share, #GUILTYGEARSTRIVE こう言う場合はちゃんと接地まで出てくれるからマジでよくわからん、ほんまにただのバグの可能性あるな。#GGST #ZATO pic.twitter.com/zZUNWHN9U4— 乱レボ (@ranrebo) August 1, 2021
mario050987·twitter.com·
乱レボ on Twitter
聖剣のセギノール on Twitter
聖剣のセギノール on Twitter
誰か見つけてるでしょうが、ザトーのすっごい微妙な改善点一つ目が従来の基礎コン、二つ目が改善したコンボその差はなんとソルに2#GGST_ZA #PS4sharehttps://t.co/FlbMOqtshj pic.twitter.com/7wpkoyPEwg— 聖剣のセギノール (@jAcXRcBMwnWpRYo) August 2, 2021
mario050987·twitter.com·
聖剣のセギノール on Twitter
Zake on Twitter
Zake on Twitter
Pato=wan, día ??...honestamente, nunca haré esto en un match real.bueno, quizá lo último 🤡#GGST #GGST_ZA pic.twitter.com/1MyjTsW6zv— Zake (@zaadke) August 2, 2021
mario050987·twitter.com·
Zake on Twitter
Howie on Twitter
Howie on Twitter
The new midscreen Zato Eddie resummon route is sick! Gonna have to include this in the upcoming vid #GGST #GGST_ZA pic.twitter.com/j5foc7swqq— Howie (@DanteDemonZ) August 1, 2021
mario050987·twitter.com·
Howie on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
We Milia now! Example of what a 3 touch game from 0 meter might look like, where the opponent never leaves pressure. Kills with a full tank of meter for backup. Obviously, you will need to play around defensive mechanics in an actual game, but the threat is real. #GGST #GGST_ZA pic.twitter.com/8WqOFBlZZw— Mark Kirollos (@Mark_FGC) August 1, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Mix between 5H 236P and this (empty summon Pierce). If the opponent is hellbent on reacting to Pierce, then just abuse that fact and delay your summon and sandwich Pierce instead. There will always be a gap somewhere, you just gotta keep moving it around. pic.twitter.com/4HjP1Tcbgp— Mark Kirollos (@Mark_FGC) August 2, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Setchi on Twitter
Setchi on Twitter
Do you reckon ditching the cS is worth it vs non 3f characters?Lets you plug the combo gap and the blockstring gap pic.twitter.com/bCoG9qp132— Setchi (@SetchiSSBM) August 2, 2021
mario050987·twitter.com·
Setchi on Twitter
Whateverdude151 on Twitter
Whateverdude151 on Twitter
A short clip optimizing the new unsummon route. 2S does more damage, builds more Tension & still gives oki #GGST_ZA pic.twitter.com/XO9ckgdBXx— Whateverdude151 (@whateverdude151) August 1, 2021
mario050987·twitter.com·
Whateverdude151 on Twitter
Some combo ideal for Zato-1 (Advanced), Guilty Gear-Strive
Some combo ideal for Zato-1 (Advanced), Guilty Gear-Strive
#GGStrive #GuiltyGear #ギルティギア 0:00 A long range RC combo, very cool!, i think it can be used from blocking opponent's burst 0:13 very love this combo in real battle, very practical in every situation. Combo-1 0:21 Combo-2 0:33 Combo-3 0:38 the case-1 for Combo-1(dust) 0:47 the case-2 for Combo-1(6k) 0:58 the case-3 for Combo-1(2d) 1:06 the case-4 for Combo-1(grab) 1:13 the case-1 for Combo-3(6k) 1:22 the case-2 for Combo-3(dust) 1:33 the case-3 for Combo-3(2d) 1:40 the case-4 for Combo-3(grab) 1:49 the case-1 for Combo-2(2d) 1:58 the case-2 for Combo-2(6k) 2:06 the case-3 for Combo-2(dust) 2:16 the case-4 for Combo-2(grab) 2:24 a very useful for zato-1 in a situation without eddie (to gain more time restore gauge) 2:34 a very useful for zato-1 in a situation without eddie (to gain more time restore gauge) 2d 2:42 a very useful for zato-1 in a situation without eddie (to gain more time restore gauge) dust 2:50 a very useful for zato-1 in a situation without eddie (to gain more time restore gauge) dust-2 3:00 A very cool combo!!!!!!, i think it can be used from blocking opponent's burst 3:12 a case for 6p counter 3:21 Boo!!!! zato 's big damage combo in history 3:35 Boo!!!! zato 's big damage combo in history 2 3:48 the damage is the highest i ever see! 336!!!!!!!!!!
mario050987·youtube.com·
Some combo ideal for Zato-1 (Advanced), Guilty Gear-Strive