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Darker Triad on Twitter
Darker Triad on Twitter
Consulted with other Zatos about who can and cannot be fuzzied by jH land jK, fuzzies don't seem as useful in this game because flight already allows for crazy stupid crossup and air stall shit, along with jK jD being a string. But you can air dash cancel jK, which is cool ig.— Darker Triad (@Darker5696) June 13, 2021
mario050987·twitter.com·
Darker Triad on Twitter
Gun• | Saduate Student on Twitter
Gun• | Saduate Student on Twitter
#GGST_ZA You can get more out of CH 6H by fly cancelling up-forward to j.H and microdashing on landing. With 50 meter you can stall enough to refill Eddie to max (maybe not before 2H?). Late 6H here loses to 5P, but 5P wont hit Eddie so different route if you use early (far) 6H pic.twitter.com/fKpNA1BUR4— Gun• | Saduate Student (@Gun_Dot) June 13, 2021
mario050987·twitter.com·
Gun• | Saduate Student on Twitter
DT on Twitter
DT on Twitter
seemed like a practical enough situation and combohere's what it looks like with and without RISC, and some slight optimizationsthere were some alternate routes I tested with Pierce and charged 5D but this seems the most consistent #GGST_ZA #GGST https://t.co/RpKc2qVjw9 pic.twitter.com/gKT9kwC8Vg— DT (@DTerminism_) June 13, 2021
mario050987·twitter.com·
DT on Twitter
Narath on Twitter
Narath on Twitter
Needing help on an ideal anti air CH 2HS summon combo for Zato #GGST #GGST_ZAhttps://t.co/lJhpc84QgN pic.twitter.com/mABFBOmyhT— Narath (@Narath_FGC) June 13, 2021
mario050987·twitter.com·
Narath on Twitter